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| World of Warcraft Tops 2 Million Subscribers |
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| Posted :: Jun 17, 2005 by Haggs |
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Blizzard Entertainment has not yet ceased to amaze gamers everywhere since the premier of the original Warcraft real time strategy game over 10 years ago (1994). Since then, the company has had wild success persuing the Warcraft, Diablo, and Starcraft games. Recently, Blizzard Entertainment announced that World of Warcraft has surpassed two million paying subscribers worldwide. World of Warcraft has become the largest MMORPG in North America, Australia, New Zealand, and Europe, Blizzard expects to see even greater growth with the recent commercial launch in China on June 7, 2005. Anticipation for World of Warcraft was already at an all-time high in China, with peak concurrency during the open beta test topping 500,000 players, nearly equal to World of Warcraft's peak concurrency in all three current markets combined.
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